Batman Arkham City – Armored Edition
Role: Audio lead
Platforms shipped: WII U
Underlying technology: Wwise and Unreal 3.
Tasked with creating a port plus the team on Armored Edition created a version of Arkham City that was sculpted around the unique controller that the WII U offered.
We created an audio feature that allowed the in-game surveillance system (where Batman can listen in on the radio communication of the thugs around the city) would seamlessly transition from the main audio output of the console to the speaker on the controller. The WII U was the first console to have a speaker in its controller and thus a new audio feature that had not been done before.