Our services

Getting lost in the design of interactive audio is our happy place. Over the years, we have had the privilege of being involved in many different parts of the process. As a result, we are very comfortable with working within a wide range of tools and pipelines.
Some of the services we offer include:

  • Complete audio direction for a project or any aspect of a project where needed.

  • The technical side of interactive audio. We can design and prototype any interactive audio system to suit your needs. We can also make recommendations on the audio technology you could be using to reach your sonic goals.

  • The creation of original sound effects and integration into your sound engine.

  • Sourcing of licenced audio or original recordings for use in your projects sound design.

  • Everything needed to get quality voice-over into your interactive project. We are also experienced in designing and creating voice pipelines that go from script to in-game assets and can include fast prototyping methods using automated text-to-speech.

  • We are well versed in the unique ways of recording and managing foley in an interactive audio project.

  • Full pipeline planning and creation including managing audio through its full path both in and out of the engine. As well as runtime audio optimization and best practices.

  • Either within the framework of an existing direction or working in partnership to create one, we can deliver custom musical composition integrated and working seamlessly with your game mechanics.

  • We really enjoy partnering with composers to be the missing link between their musical composition and the technical side of an interactive audio project. We offer both technical training as well as services to allow composers to partner with us for the execution of their interactive compositions.

Whether you need a project managed from the ground up, some extra ears to help through a busy milestone or just an initial setup to get you up and running, we can help